NearBuy team recounts its WWDC experience
June 2009
Team NearBuy’s Anthony Brown, Zhenhua Ma, Dan Wang and Peng Zhuang traveled to Apple's annual Worldwide Developer’s Conference (WWDC) after winning the RJI iPhone Student Competition. On the last day of the event in San Francisco, Team NearBuy shared their experiences attending WWDC, competing in the RJI competition and their future plans for the “NearBuy” application.
You need Adobe Flash Player 8 and javascript to view this video. As the grand prize for winning the RJI Student iPhone Competition, Team NearBuy’s Anthony Brown, Zhenhua Ma, Dan Wang and Peng Zhuang comment on the opportunity to attend WWDC, enabling the team to continue to innovate and expand upon their winning application, “NearBuy.” |
You need Adobe Flash Player 8 and javascript to view this video. Team NearBuy members share the value of receiving feedback directly from the developers in attendance at WWDC. |
You need Adobe Flash Player 8 and javascript to view this video. The members of Team NearBuy express the value of an interdisciplinary application development, such as deployed in the RJI iPhone competition. |
You need Adobe Flash Player 8 and javascript to view this video. Anticipated next development steps are discussed by Team NearBuy as Apple rolls out version 3.0 of the iPhone OS. |
You need Adobe Flash Player 8 and javascript to view this video. On June 10, 2009 Team NearBuy presented their work at an invitation only Apple Higher Education event during WWDC along with teams from Stanford University and the University of Southern California. |
You need Adobe Flash Player 8 and javascript to view this video. As part of WWDC, Apple assembled a “pulsating” wall canvas of thousands of iPhone App icons, engineered so that when an app was purchased, its icon would pulse and generate a ripple effect. Team NearBuy’s iPhone app pulsed right along as part of the installation. |
